The sociality of gaming : a mixed methods approach to understanding digital gaming as a social leisure activity

The sociality of gaming : a mixed methods approach to understanding digital gaming as a social leisure activity

Book Outlet

Playing digital games, video- and computer games, is one of the fastest growing contemporary leisure activities; today engaging a wide variety of users. This thesis is about taking part in digital games together with others. Lina Eklund, in four different yet related studies, explores who plays digital games together and why. Studying individuals involved in gaming she analyses digital gaming as a social and mainstream activity. She shows how gamers play with family members, friends and individ

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